3. Feature Requests
Open

Consider adding metrics for ping and APM to Player Profile and/or Match History, on the website and/or client

I know raw APM or effective APM is hard to quantify (e.g. because it's a distribution over time that also depends on time granularity of measurement, e.g. per-second or per 5 seconds or whatever) and it doesn't mean much because it can be uselessly spammed, but I'd still like a way to see some kind of measurement of it if it's not too much of a headache to implement and w3champions has access to the data for it.

For ping and APM, you could show e.g. median and/or mean and/or max, perhaps using the logic that WC3 uses to calculate & display ping/APM, assuming w3champions has access to that logic/data.

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Paragon#1801about 1 month ago

Thanks, I didn't notice that ping is available on every match in history on the website. I can see it.

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Ruhigengeist#1200about 1 month ago

Ping is available on every match in history on the website, hover on the 馃寪 icon. APM info would require replay analysis, which might come in the future but isn't ready yet.

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Paragon#1801about 2 months ago

And maybe the total time spent waiting for games that failed to start since the last game was played.

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Paragon#1801about 2 months ago(edited)

And maybe the total number of times it asked me to restart the launcher between the previous & current games. If you aren't already, you could also automatically gather this info that might help you to assess stability issues for platforms that you don't officially support yet, e.g. I'm using Steam on Linux.

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Paragon#1801about 2 months ago

And maybe the % of failed game starts. It happens a lot for me, e.g. usually it says "Restart Launcher" "Causing join bugs, click to restart".

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Paragon#1801about 2 months ago

Also the amount of time that was used to find the match.

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